★★★Rudy Before
.....☛Passive
Sturdy Shield
Defense will Increase 60% for all Allies
.....☛Passive
Sturdy Shield
Defense will Increase 60% for all Allies
.....☛Skill 1
Charge! (CD: 80 secs)
Attack 1 target for 230% Physical Damage
Also Stun char for 2 turns and reduce all turn based buffs for 2 turns.
Charge! (CD: 80 secs)
Attack 1 target for 230% Physical Damage
Also Stun char for 2 turns and reduce all turn based buffs for 2 turns.
.....☛Skill 2
Prepare Shield (CD: 74 secs)
Reduce all Damage by 80% and immune to Status Effect for 2 turns
Also raises block chance percentage very high!
Prepare Shield (CD: 74 secs)
Reduce all Damage by 80% and immune to Status Effect for 2 turns
Also raises block chance percentage very high!
★★★Rudy After
.....☛Passive
Sturdy Shield
Defense will Increase 60% for all Allies
+ Also raises his own Block chance.
.....☛Passive
Sturdy Shield
Defense will Increase 60% for all Allies
+ Also raises his own Block chance.
.....☛Skill 1
Charge! (CD: 80 secs -> 64 secs)
Attack 1 target for 230% physical Damage ->
Attack 1 target for 90% physical damage 3 times (270% damage total)
Charge! (CD: 80 secs -> 64 secs)
Attack 1 target for 230% physical Damage ->
Attack 1 target for 90% physical damage 3 times (270% damage total)
Also Stun char for 2 turns and reduce all turn based buffs for 2 turns. ->
Also Stun char for 2 turns and reduce all turn based buff completely.
Also Stun char for 2 turns and reduce all turn based buff completely.
.....☛Skill 2
Prepare Shield (CD: 74 secs)
Reduce all Damage by 80% for 2 turns
Prepare Shield (CD: 74 secs)
Reduce all Damage by 80% for 2 turns
Also raises block chance percentage very high! ->
Reflects all status effects.
Reflects all status effects.
★★★Eileen Before
.....☛Passive
Fodina's Rage
Raises Allies Attack by 60%
Also Revives once with 50% Life
.....☛Passive
Fodina's Rage
Raises Allies Attack by 60%
Also Revives once with 50% Life
.....☛Skill 1
Wrath of Ivan(?) (cd: 95 secs)
Attack 1 target for 400% physical damage
Also Shocks for 2 Turns
Wrath of Ivan(?) (cd: 95 secs)
Attack 1 target for 400% physical damage
Also Shocks for 2 Turns
.....☛Skill 2
Bolt from Heaven (cd: 100 secs)
AoE attack for 140% physical damage
Also shocks enemy for 2 turns
Bolt from Heaven (cd: 100 secs)
AoE attack for 140% physical damage
Also shocks enemy for 2 turns
★★★Eileen After
.....☛Passive
Fodina's Rage (Passive)
Raises Allies Attack by 60%
Also Revives once with 50% Life ->
Revives with 100% Life
.....☛Passive
Fodina's Rage (Passive)
Raises Allies Attack by 60%
Also Revives once with 50% Life ->
Revives with 100% Life
.....☛Skill 1
Wrath of Ivan(?) (cd: 95 secs -> 86 secs)
Attack 1 target for 400% physical damage ->
Attack 1 target for 140% physical damage 3 Times (420% total)
Wrath of Ivan(?) (cd: 95 secs -> 86 secs)
Attack 1 target for 400% physical damage ->
Attack 1 target for 140% physical damage 3 Times (420% total)
Also Shocks for 2 Turns ->
Penetrates and Shocks for 2 Turns
Penetrates and Shocks for 2 Turns
.....☛Skill 2
Bolt from Heaven (cd: 100 secs -> 80 secs)
AoE attack for 140% physical damage ->
AoE attack for 70% physical damage 2 times (140%)
Bolt from Heaven (cd: 100 secs -> 80 secs)
AoE attack for 140% physical damage ->
AoE attack for 70% physical damage 2 times (140%)
Also shocks enemy for 2 turns
★★★Rachel Before
.....☛Passive
Flame's Strength
Increase allies Counter Attack
Revive once with 100% life and skills enhanced for 3 turns
.....☛Passive
Flame's Strength
Increase allies Counter Attack
Revive once with 100% life and skills enhanced for 3 turns
.....☛Skill 1
Pyrokinesis (cd: 70 secs)
Attack 1 target for 230% physical damage
Triggers weakness attack, also reduces Damage and Defense by 80% for 2 turns
Pyrokinesis (cd: 70 secs)
Attack 1 target for 230% physical damage
Triggers weakness attack, also reduces Damage and Defense by 80% for 2 turns
.....☛Skill 2
Phoenix/Fire Bird (cd: 74 secs)
Attack 3 targets for 160% physical damage
Also inflicts burn for 80% burn damage for 2 turns
Phoenix/Fire Bird (cd: 74 secs)
Attack 3 targets for 160% physical damage
Also inflicts burn for 80% burn damage for 2 turns
Enhanced Skills
.....☛Skill 1
Fire Dance (cd 60 secs)
Attack 1 target for 300% Physical Damage
Triggers weakness attack, also reduces Damage and Defense by 80% for 3 turns
Fire Dance (cd 60 secs)
Attack 1 target for 300% Physical Damage
Triggers weakness attack, also reduces Damage and Defense by 80% for 3 turns
.....☛Skill 2
Flying Phoenix/Fire bird (cd: 64 secs)
Attack 3 targets for 250% physical damage
Also inflicts burn for 100% burn damage for 2 turns
Flying Phoenix/Fire bird (cd: 64 secs)
Attack 3 targets for 250% physical damage
Also inflicts burn for 100% burn damage for 2 turns
★★★Rachel After
.....☛Passive
Flame's Strength
Increase allies Counter Attack
Revive once with 100% life and skills enhanced for 3 turns
+ While in enhanced mode, immune to status effect
.....☛Passive
Flame's Strength
Increase allies Counter Attack
Revive once with 100% life and skills enhanced for 3 turns
+ While in enhanced mode, immune to status effect
.....☛Skill 1
Pyrokinesis (cd: 70 secs -> 80 secs)
Attack 1 target for 230% physical damage ->
Attack 1 target for 400% physical damage
Pyrokinesis (cd: 70 secs -> 80 secs)
Attack 1 target for 230% physical damage ->
Attack 1 target for 400% physical damage
Triggers weakness attack, also reduces Damage and Defense by 80% for 2 turns->
inflicts burn for 300% burn damage for 2 turns
inflicts burn for 300% burn damage for 2 turns
.....☛Skill 2
Phoenix/Fire Bird (cd: 74 secs -> 70 secs)
Attack 3 targets for 160% physical damage ->
Attack 3 targets for 160% physical damage.
Phoenix/Fire Bird (cd: 74 secs -> 70 secs)
Attack 3 targets for 160% physical damage ->
Attack 3 targets for 160% physical damage.
Also inflicts burn for 80% damage for 2 turns ->
For 2 turns reduce damage and defense by 80%
For 2 turns reduce damage and defense by 80%
Enhanced Skills
.....☛Skill 1
Fire Dance (cd 60 secs -> 70 secs)
Attack 1 target for 300% Physical Damage ->
Attack 1 target for 500% physical damage.
Fire Dance (cd 60 secs -> 70 secs)
Attack 1 target for 300% Physical Damage ->
Attack 1 target for 500% physical damage.
Triggers weakness attack, also reduces Damage and Defense by 80% ->
Inflicts burn for 400% burn damage for 2 turns.
Inflicts burn for 400% burn damage for 2 turns.
.....☛Skill 2
Flying Phoenix/Fire bird (cd: 60 secs)
Attack 3 targets for 250% physical damage ->
Attack all targets for 320% physical damage
Flying Phoenix/Fire bird (cd: 60 secs)
Attack 3 targets for 250% physical damage ->
Attack all targets for 320% physical damage
inflicts burn for 100% burn damage for 2 turns ->
Reduce damage and defense by 80% for 3 turns
Reduce damage and defense by 80% for 3 turns
★★★Delonse Before
.....☛Passive
Boundary of Death
Allies Total Damage increase 40%
and Immune to all damage 2 times
Also basic attack (normal, counter, speed) reduce cd by 10 secs
.....☛Passive
Boundary of Death
Allies Total Damage increase 40%
and Immune to all damage 2 times
Also basic attack (normal, counter, speed) reduce cd by 10 secs
.....☛Skill 1
Death Blow (cd 90 secs)
Attack 1 target for 400% physical damage
Also always critical
Death Blow (cd 90 secs)
Attack 1 target for 400% physical damage
Also always critical
.....☛Skill 2
Death God Summon (cd 80 secs)
Attack 3 targets for 160% physical damage
Inflict Silence for 2 turns
Death God Summon (cd 80 secs)
Attack 3 targets for 160% physical damage
Inflict Silence for 2 turns
★★★Delonse After
.....☛Passive
Boundary of Death
Allies Total Damage increase 40% ->
Allies Total Damage increase 50%
.....☛Passive
Boundary of Death
Allies Total Damage increase 40% ->
Allies Total Damage increase 50%
and Immune to all damage 2 times ->
and Immune to all damage 4 times
and Immune to all damage 4 times
Also basic attack (normal, counter, speed) reduce cd by 10 secs
.....☛Skill 1
Death Blow (cd 90 secs)
Attack 1 target for 400% physical damage ->
Attack 1 target for 200% physical damage 3 times (600%)
Death Blow (cd 90 secs)
Attack 1 target for 400% physical damage ->
Attack 1 target for 200% physical damage 3 times (600%)
Also always critical
.....☛Skill 2
Death God Summon (cd 80 secs -> 74 secs)
Attack 3 targets for 160% physical damage ->
Attack 4 targets for 80% physical damage 2 times (160%)
Death God Summon (cd 80 secs -> 74 secs)
Attack 3 targets for 160% physical damage ->
Attack 4 targets for 80% physical damage 2 times (160%)
Inflict Silence for 2 turns
★★★Jeiv Before
.....☛Passive
Revenge Armor
Reduce all damage to self 40%
Reflect reduced damage back to attacker, cannot exceed self's max attack.
Immune to all Status Effect for 3 turns.
.....☛Passive
Revenge Armor
Reduce all damage to self 40%
Reflect reduced damage back to attacker, cannot exceed self's max attack.
Immune to all Status Effect for 3 turns.
.....☛Skill 1
Angry Strike (cd 70 secs)
AoE 100% physical damage
also with Penetration
Angry Strike (cd 70 secs)
AoE 100% physical damage
also with Penetration
.....☛Skill 2
Dragon's Anger (cd 70 secs)
AoE 100% physical damage
Also ignores defense
Dragon's Anger (cd 70 secs)
AoE 100% physical damage
Also ignores defense
★★★Jeiv After
.....☛Passive
Revenge Armor
Reduce all damage to self 40% ->
Reduce all damage to self 50%
.....☛Passive
Revenge Armor
Reduce all damage to self 40% ->
Reduce all damage to self 50%
Reflect reduced damage back to attacker, cannot exceed self's max attack.
Immune to all Status Effect for 3 turns.
.....☛Skill 1
Angry Strike (cd 70 secs -> 68 secs)
AoE 100% physical damage ->
AoE 50% physical damage 3 times (150%
Angry Strike (cd 70 secs -> 68 secs)
AoE 100% physical damage ->
AoE 50% physical damage 3 times (150%
also with Penetration ->
No Penetration mentioned frown emotikon
No Penetration mentioned frown emotikon
.....☛Skill 2
Dragon's Anger (cd 70 secs)
AoE 100% physical damage
Dragon's Anger (cd 70 secs)
AoE 100% physical damage
Also ignores defense ->
Also ignores defense and penetration effect
Also ignores defense and penetration effect
★★★Spike before
.....☛Passive
Frozen Heart
Increase Attack and Critical Chance by 80% for self
Allies immune to Status Effect for 3 tuns
.....☛Passive
Frozen Heart
Increase Attack and Critical Chance by 80% for self
Allies immune to Status Effect for 3 tuns
.....☛Skill 1
Frozen Strike (cd 64 secs)
Attack 1 target for 230% physical damage
Freeze target for 2 turns and deals 160% damage after effect
Frozen Strike (cd 64 secs)
Attack 1 target for 230% physical damage
Freeze target for 2 turns and deals 160% damage after effect
.....☛Skill 2
Frozen Earthquake (cd 80 secs)
AoE 90% physical damage
Also inflicts freeze for 2 tuns with 100% damage after effect
Frozen Earthquake (cd 80 secs)
AoE 90% physical damage
Also inflicts freeze for 2 tuns with 100% damage after effect
★★★Spike After
.....☛Passive
Frozen Heart
Increase Attack and Critical Chance by 80% for self
.....☛Passive
Frozen Heart
Increase Attack and Critical Chance by 80% for self
+When taking damage, will survive once with 1 hp
Allies immune to Status Effect for 3 tuns
.....☛Skill 1
Frozen Strike (cd 64 secs)
Attack 1 target for 230% physical damage ->
Attack 1 target for 300% physical damage
Frozen Strike (cd 64 secs)
Attack 1 target for 230% physical damage ->
Attack 1 target for 300% physical damage
Freeze target for 2 turns and deals 160% damage after effect->
Freeze target for 2 turns and deals 200% damage after effect
Freeze target for 2 turns and deals 200% damage after effect
.....☛Skill 2
Frozen Earthquake (cd 80 secs -> 76 secs)
AoE 90% physical damage ->
AoE 160% physical damage
Frozen Earthquake (cd 80 secs -> 76 secs)
AoE 90% physical damage ->
AoE 160% physical damage
Also inflicts freeze for 2 tuns with 100% damage after effect ->
Also inflicts freeze for 2 tuns with 140% damage after effect
Also inflicts freeze for 2 tuns with 140% damage after effect
★★★Kris Before
.....☛Passive
Soul Drain
When an enemy dies, receive 30% health back of allies life
Normal attacks may cause Instant Death Mark
Also applies to Counter and Speed attacks
Also upon deaht, will become zombie for 3 turns.
.....☛Passive
Soul Drain
When an enemy dies, receive 30% health back of allies life
Normal attacks may cause Instant Death Mark
Also applies to Counter and Speed attacks
Also upon deaht, will become zombie for 3 turns.
.....☛Skill 1
Strike of Darkness (cd 64 secs)
Attack 1 target for 230% physical damage
Also inflicts Death Mark for 2 turns
Status Immune chars will receive 100% more damage.
Strike of Darkness (cd 64 secs)
Attack 1 target for 230% physical damage
Also inflicts Death Mark for 2 turns
Status Immune chars will receive 100% more damage.
.....☛Skill 2
Whisper of Darkness (cd 76 secs)
AoE 90% physical damage
Also inflicts Death mark for 2 turns
Status Immune chars will receive 100% more damage.
Whisper of Darkness (cd 76 secs)
AoE 90% physical damage
Also inflicts Death mark for 2 turns
Status Immune chars will receive 100% more damage.
★★★Kris After
.....☛Passive
Soul Drain
When an enemy dies, receive 30% health back
Normal attacks may cause Instant Death Mark
Also applies to Counter and Speed attacks
Also upon death, will become zombie for 3 turns.
+ While in zombie state won't receive any damage and all attacks will trigger speed attack.
.....☛Passive
Soul Drain
When an enemy dies, receive 30% health back
Normal attacks may cause Instant Death Mark
Also applies to Counter and Speed attacks
Also upon death, will become zombie for 3 turns.
+ While in zombie state won't receive any damage and all attacks will trigger speed attack.
.....☛Skill 1
Strike of Darkness (cd 64 secs)
Attack 1 target for 230% physical damage ->
Attack 1 target for 300% physical damage
Strike of Darkness (cd 64 secs)
Attack 1 target for 230% physical damage ->
Attack 1 target for 300% physical damage
Also inflicts Death Mark for 2 turns ->
Death mark effect: after 1 turn HP reduced 50%, after 2nd turn 100%
Death mark effect: after 1 turn HP reduced 50%, after 2nd turn 100%
Status Immune chars will receive 100% more damage.
.....☛Skill 2
Whisper of Darkness (cd 76 secs)
AoE 90% physical damage ->
AoE 160% physical damage
Whisper of Darkness (cd 76 secs)
AoE 90% physical damage ->
AoE 160% physical damage
Also inflicts Death mark for 2 turns
Status Immune chars will receive 100% more damage.
Status Immune chars will receive 100% more damage.
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